The Card Age


The Card Age is a medieval digital strategy card game that was designed and created by a team of four talented individuals, myself included, for the UCI Computer Game Development class in a 10-week time period. In the game, players create and customize a deck of cards that they use to battle a large variety of mythical creatures. The game was built using the Unity game engine. My role in the development of the game was to create the entire village, or main hub, in which players can buy and sell cards, customize their deck, and start quests in which they would begin their battles.